What will be here is intrigue, puzzles, and drama. There likely won’t be any big explosions, or shootout sequences, or anything particularly over-the-top. Since Syberia 3 is a traditional adventure game, you should expect a more calming experience than an action/adventure game. This means you can expect puzzles to be a bit more involved this time around, and those who enjoyed the older games’ play style can expect more of the same, just in a slightly tweaked, and more believable, environment. The aforementioned Unity engine allows for a dynamic camera, though gameplay largely remains the same. ![]() Whereas earlier entries in the Syberia series were played against pre-rendered backgrounds, Syberia 3 is the first to be realized in full 3D. Loading new areas occasionally resulted in a momentary pause of the game, something we’ve seen in other Unity-based games, but this was an early look at a game in development, so there is still time to get it a little more polished. Syberia 3 has a quasi-realistic look going for it the developer uses the term “surrealistic,” and we’re inclined to agree. The result was a game that generally looked pretty good. This may be perhaps because it enables one of the easiest cross-platform workflows in the industry, and allows studios to target several platforms at once. Syberia 3 is an adventure game, but also a bit of a puzzler as you have to figure out what to do next, which items to combine, who to talk to, etc., in order to progress.ĭeveloper and publisher Microids has chosen to use the Unity engine to create Syberia 3. By interacting with the device, she had to look at it from several angles before finding the proper section with which to interact. In one example that we saw during the demo, Kate needed to fix a doorbell. ![]() You move protagonist Kate Walker with the left stick, and interact with things using the face buttons. Syberia 3 is traditionally a point-and-click adventure, but the controls have been adapted to be useful on consoles.
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